Change antibug (nonrotating phys.)
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3 changed files with 92 additions and 65 deletions
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TODO.txt
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TODO.txt
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@ -68,6 +68,8 @@
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=========== BUGS =================
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- After adding the non-rotating physics feature, the car now gets funny when
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turned on the roof, once even shot to the ceiling of the map.
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- very rarely the near plane overflow bug still happens, maybe shift near plane
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a bit further still?
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- sometimes during long loading the screen goes black, seems to have appeared
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@ -80,6 +82,8 @@
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=========== HANDLED ==============
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- MAP4: one triangle in top section is missing!
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- Antibug: maybe always simulate the step with non-rotating body AND normal one
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as well -- if the car ends up bugged, use the non-rotating result?
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- Fix weird reversing.
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- CP gets often missed, would be cool to increase its radius, but also hard.
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We would have to be checking 8 cells instead of one, but even then issues
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