Fix a bug

This commit is contained in:
Miloslav Ciz 2025-03-31 16:23:52 +02:00
parent fb5d9d118e
commit 1454ae446e
3 changed files with 138 additions and 8 deletions

View file

@ -2,6 +2,7 @@
- Consider better input handling in SDL? Currently it just detects presses on
the exact frame, so a press can be missed. But how tho?
- Try to mess with car weight?
- FPS logging for optim
- try to add distance fog?
- use 332 in SDL with potato?
@ -60,7 +61,6 @@
=========== BUGS =================
- MAP4: one triangle in top section is missing!
- very rarely the near plane overflow bug still happens, maybe shift near plane
a bit further still?
- sometimes during long loading the screen goes black, seems to have appeared
@ -72,6 +72,7 @@
=========== HANDLED ==============
- MAP4: one triangle in top section is missing!
- add ifdefs that change car color?
- Try progressively slower steering?
- compile time option to choose how many maps to include (for platforms with