Fix a bug
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TODO.txt
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TODO.txt
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- Consider better input handling in SDL? Currently it just detects presses on
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the exact frame, so a press can be missed. But how tho?
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- Try to mess with car weight?
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- FPS logging for optim
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- try to add distance fog?
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- use 332 in SDL with potato?
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=========== BUGS =================
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- MAP4: one triangle in top section is missing!
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- very rarely the near plane overflow bug still happens, maybe shift near plane
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a bit further still?
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- sometimes during long loading the screen goes black, seems to have appeared
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=========== HANDLED ==============
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- MAP4: one triangle in top section is missing!
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- add ifdefs that change car color?
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- Try progressively slower steering?
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- compile time option to choose how many maps to include (for platforms with
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