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5 changed files with 107 additions and 3 deletions
46
map.h
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46
map.h
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#ifndef _LCR_MAP
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#define _LCR_MAP
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#include <stdint.h>
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/**
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The map (track) module for Licar.
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Map format is binary and consists of following values:
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- 76, 77 (for "LM", magic number)
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- ASCII map name
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- 10 (separator)
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- ASCII comment
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- 10 (separator)
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- block values, each one in the format:
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- 1 byte type: says the type of block. If the highest bit is 0, the block is
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normal, otherwise it is a special block (e.g. a "command")
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- 3 bytes: A, B, C, such that:
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- A, B and lowest 2 bits of C form the block coordinate number (A being
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the lowest part etc.), a sequential number going from 0,0,0 in +X
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direction, then +Y and then +Z.
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- bits C2 and C3 say the block material
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- highest 4 bits of C (C4, C5, C6, C7) say the block's transform:
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- first if C4 is set, the block is flipped in the X direction
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- then the block is rotated around vertical axis by 0, 90, 180 or 270
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degrees if C5C6 is 00, 01, 10 or 11.
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- last if C7 is set, the block is flipped vertically
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- 255 (terminator)
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*/
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#define LCR_BLOCK_TRANSFORM_ROT_MASK 0x60
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#define LCR_BLOCK_TRANSFORM_FLIP_H 0x10
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#define LCR_BLOCK_TRANSFORM_ROT_90 0x20
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#define LCR_BLOCK_TRANSFORM_ROT_180 0x40
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#define LCR_BLOCK_TRANSFORM_ROT_270 0x60
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#define LCR_BLOCK_TRANSFORM_FLIP_V 0x80
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typedef struct
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{
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uint8_t type; ///< block type
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uint8_t coordMatTrans[3]; ///< coordinate, material and transform
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} LCR_MapBlock;
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#endif // guard
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