Fix a few bugs
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5 changed files with 57 additions and 55 deletions
53
TODO.txt
53
TODO.txt
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@ -2,33 +2,6 @@ fuck issue trackers :D
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=========== GENERAL ==============
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- use other libs than glibc (musl, ...)
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- final tests:
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- run the test frontend through all the shit (valgrind, different compilers
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etc.) KINDA DID
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- check every single setting individually DID 1x
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- very long replay DID 1x
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- absence of music file DID
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- different resolutions KINDA DID 1x
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- different settings (332, POTATO, ...) DID
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- crazy shit with physics KINDA DID
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- replay with input not occuring for more that LCR_SETTING_GHOST_STEP DID
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- different platforms DID
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- error handling (bad map format, bad replay format, items in data file, ...)
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- valgrind, cppcheck, different compilers, optimization levels, ...
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- play replay from one platform on another KINDA DID
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- profiling KINDA DID
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- gigantic map that fails to fit in RAM DID 1x
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- replay stretching DID 1x
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- play all maps a lot DOING
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- correct saving of replays etc.
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- empty and large data file KINDA DID
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- FPS on each platform WEEELLL
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- try to use the racing module by itself BRIEFLY DID, COMPILES
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- spellcheck comments KINDA DID
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- test a map without any CPs where the car starts at finish WORKS BUT NOT REP
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- just read through the code and eyeball it DOING
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=========== BUGS =================
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- another TCC bug: tiny map 4 replay fails
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@ -99,6 +72,32 @@ fuck issue trackers :D
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=========== HANDLED ==============
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- use other libs than glibc (musl, ...)
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- final tests:
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- run the test frontend through all the shit (valgrind, different compilers
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etc.) KINDA DID
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- check every single setting individually DID 1x
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- very long replay DID 1x
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- absence of music file DID
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- different resolutions KINDA DID 1x
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- different settings (332, POTATO, ...) DID
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- crazy shit with physics KINDA DID
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- replay with input not occuring for more that LCR_SETTING_GHOST_STEP DID
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- different platforms DID
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- error handling (bad map format, bad replay format, items in data file, ...)
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- valgrind, cppcheck, different compilers, optimization levels, ...
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- play replay from one platform on another KINDA DID
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- profiling KINDA DID
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- gigantic map that fails to fit in RAM DID 1x
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- replay stretching DID 1x
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- play all maps a lot DOING
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- correct saving of replays etc.
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- empty and large data file KINDA DID
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- FPS on each platform WEEELLL
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- try to use the racing module by itself BRIEFLY DID, COMPILES
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- spellcheck comments KINDA DID
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- test a map without any CPs where the car starts at finish WORKS BUT NOT REP
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- just read through the code and eyeball it DOING
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- it seems like on arduinos tiny maps can't be loaded (say "FAILED") even if in
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theory they should (enough block space to load): try to set the exact same
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settings on PC and see if the maps load or what. IT'S BCS BUILDING THE MAP
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