Start debug draw

This commit is contained in:
Miloslav Ciz 2024-09-04 23:26:05 +02:00
parent 56904cabab
commit 1c6666b377
3 changed files with 119 additions and 22 deletions

17
game.h
View file

@ -119,10 +119,8 @@ void LCR_gameInit(void)
LCR_keyStates[i] = 0;
LCR_mapLoad(map1);
LCR_rendererInit();
LCR_loadImage(0); // ???
LCR_racingInit();
}
void LCR_gameEnd(void)
@ -138,11 +136,22 @@ uint8_t LCR_gameStep(uint32_t time)
if (time >= LCR_nextRenderFrameTime)
{
LCR_rendererDraw();
LCR_GameUnit sss[7];
LCR_rendererGetCameraTransform(sss,sss + 3,sss + 6);
LCR_physicsDebugDraw(sss,sss + 3,sss[6]);
LCR_nextRenderFrameTime += 1000 / LCR_SETTING_FPS;
LCR_SpaceUnit offsets[5];
LCR_GameUnit offsets[5];
for (int i = 0; i < 5; ++i)
offsets[i] = 0;