Fix replay and ghost
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parent
2ff43a0d1a
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1f0d3587f6
4 changed files with 39 additions and 30 deletions
18
racing.h
18
racing.h
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@ -20,12 +20,12 @@
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- Replay text format: first there is the name of the map terminated by ';',
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then hexadecimal hash of the map follows (exactly 8 characters), then
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blank character follows, then achieved time as a series of decimal digits
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expressing the number of milliseconds, then the replay data, i.e. the series
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of 16 bit words in hexadecimal, each preceded by ':'. The events (but
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nothing else) may otherwise be preceeded or followed by other characters
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(possible comments). All hexadecimal letters must be lowercase. The word
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00000000 may optinally be used to terminate the replay, the rest of the
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string will be ignored.
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expressing the physics frame at which the run finished, then the replay
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data, i.e. the series of 16 bit words in hexadecimal, each preceded by ':'.
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The events (but nothing else) may otherwise be preceeded or followed by
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other characters (possible comments). All hexadecimal letters must be
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lowercase. The word 00000000 may optinally be used to terminate the replay,
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the rest of the string will be ignored.
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*/
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typedef int32_t LCR_GameUnit; ///< abstract game unit
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@ -123,7 +123,7 @@ struct
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// for playing
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uint16_t currentEvent;
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uint16_t currentFrame;
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uint32_t achievedTime;
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uint32_t achievedTime; ///< Time achieved in physics frames.
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} replay;
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} LCR_racing;
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@ -186,12 +186,12 @@ void LCR_replayOutputStr(void (*printChar)(char))
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printChar(' ');
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// 8 decimal digits are enough to record 24 hours
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// 7 decimal digits are enough to record 24 hours
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#define PUTD(order) \
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printChar('0' + (LCR_racing.replay.achievedTime / order) % 10);
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PUTD(10000000) PUTD(1000000) PUTD(100000) PUTD(10000)
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PUTD(1000000) PUTD(100000) PUTD(10000)
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PUTD(1000) PUTD(100) PUTD(10) PUTD(1)
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#undef PUTD
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