Add new records etc.
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4 changed files with 13 additions and 3 deletions
2
game.h
2
game.h
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@ -1567,7 +1567,7 @@ void LCR_gameHandleInput(void)
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case 1: // maps
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if (LCR_gameLoadMap(LCR_game.dataFile.firstItemIndex +
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LCR_game.menu.selectedItem))
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LCR_game.menu.selectedItem) && LCR_currentMap.blockCount != 0)
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LCR_gameSetState(LCR_GAME_STATE_LOADING);
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else
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{
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