Add gradual steering
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4 changed files with 21 additions and 9 deletions
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TODO.txt
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TODO.txt
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=========== GENERAL ==============
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- Consider better input handling in SDL? Currently it just detects presses on
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the exact frame, so a press can be missed. But how tho?
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- FPS logging for optim
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- try to add distance fog?
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- use 332 in SDL with potato?
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=========== HANDLED ==============
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- add ifdefs that change car color?
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- Try progressively slower steering?
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- compile time option to choose how many maps to include (for platforms with
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- sometimes the games prints huge long ass number of newlines, WHY (happens
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when driving on accelerator)
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