Continue replay saving
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6 changed files with 218 additions and 185 deletions
2
racing.h
2
racing.h
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@ -30,7 +30,7 @@
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typedef int32_t LCR_GameUnit; ///< abstract game unit
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#define LCR_GAME_UNIT 2048 //1024 ///< length of map square in LCR_GameUnits
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#define LCR_GAME_UNIT 2048 ///< length of map square in LCR_GameUnits
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#define LCR_RACING_INPUT_FORW 0x01
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#define LCR_RACING_INPUT_RIGHT 0x02
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