Add quit block

This commit is contained in:
Miloslav Ciz 2025-02-03 18:57:53 +01:00
parent 7f00b5aa5f
commit 2a84afa981
4 changed files with 85 additions and 86 deletions

View file

@ -10,17 +10,19 @@
*/
#ifndef LCR_SETTING_RESOLUTION_X
/** Horizontal rendering resolution in pixels. */
#define LCR_SETTING_RESOLUTION_X 1024
#endif
#ifndef LCR_SETTING_RESOLUTION_Y
/** Vertical rendering resolution in pixels. */
#define LCR_SETTING_RESOLUTION_Y 768
#endif
#ifndef LCR_SETTING_RESOLUTION_SUBDIVIDE
/** Subdivides the whole game resolution by this amount by making each pixel
this number of times bigger. */
#define LCR_SETTING_RESOLUTION_SUBDIVIDE 2
#define LCR_SETTING_RESOLUTION_SUBDIVIDE 1
#endif
#ifndef LCR_SETTING_FPS
@ -39,14 +41,6 @@
#define LCR_SETTING_FREE_CAMERA_TURN_SPEED 180
#endif
#ifndef LCR_SETTING_SKY_ROLL_MULTIPLIER_V
#define LCR_SETTING_SKY_ROLL_MULTIPLIER_V 8
#endif
#ifndef LCR_SETTING_SKY_ROLL_MULTIPLIER_H
#define LCR_SETTING_SKY_ROLL_MULTIPLIER_H 4
#endif
#ifndef LCR_SETTING_MAX_MAP_VERTICES
/** Maximum number of vertices for 3D rendering. Lower number will decrease
RAM usage but will prevent larger maps from being loaded. */