Add setting

This commit is contained in:
Miloslav Ciz 2025-03-25 20:21:06 +01:00
parent ca0fc67738
commit 314f27c097
9 changed files with 76 additions and 79 deletions

19
audio.h
View file

@ -8,18 +8,19 @@
This file implements the audio system. The module only computes audio samples
(playing them must be done by the frontend). The audio format is 8bit, 8 KHz
mono. This module does NOT deal with music (music is stored in a separate
file, left to be optionally loaded and played by the frontend).
file, left to be optionally loaded and played by the frontend). Audio samples
are generated procedurally.
*/
#define LCR_SOUND_NONE 0
#define LCR_SOUND_CLICK 1
#define LCR_SOUND_CRASH_SMALL 2
#define LCR_SOUND_CRASH_BIG 3
#define LCR_SOUND_ACCELERATOR 4
#define LCR_SOUND_FAN 5
#define LCR_SOUND_NONE 0
#define LCR_SOUND_CLICK 1
#define LCR_SOUND_CRASH_SMALL 2
#define LCR_SOUND_CRASH_BIG 3
#define LCR_SOUND_ACCELERATOR 4
#define LCR_SOUND_FAN 5
#define LCR_AUDIO_CRASH_SOUND_LEN 2048
#define LCR_AUDIO_FAN_SOUND_LEN 4096
#define LCR_AUDIO_CRASH_SOUND_LEN 2048
#define LCR_AUDIO_FAN_SOUND_LEN 4096
struct
{