Add setting
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9 changed files with 76 additions and 79 deletions
14
settings.h
14
settings.h
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@ -20,8 +20,9 @@
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#endif
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#ifndef LCR_SETTING_RESOLUTION_SUBDIVIDE
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/** Subdivides the whole game resolution by this amount by making each pixel
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this number of times bigger. */
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/** Subdivides the whole game's effective resolution by this value, by making
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each pixel this number of times bigger. This can drastically improve
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performance. */
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#define LCR_SETTING_RESOLUTION_SUBDIVIDE 1
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#endif
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@ -43,7 +44,7 @@
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#ifndef LCR_SETTING_MAX_MAP_VERTICES
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/** Maximum number of vertices for 3D rendering. Lower number will decrease
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RAM usage but will prevent larger maps from being loaded. */
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RAM usage but also prevent larger maps from being loaded. */
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#define LCR_SETTING_MAX_MAP_VERTICES 4096
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#endif
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@ -240,4 +241,11 @@
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#define LCR_SETTING_CAR_TINT 0x07
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#endif
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#ifndef LCR_SETTING_ONLY_SMALL_MAPS
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/** Turning this on will only include the small maps in the internal data
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file. This option exists for weak devices that couldn't handle big maps
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and/or have to reduce the size of the internal data file. */
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#define LCR_SETTING_ONLY_SMALL_MAPS 0
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#endif
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#endif // guard
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