Add some comments

This commit is contained in:
Miloslav Ciz 2025-01-08 22:05:54 +01:00
parent 614741f6e8
commit 33daa484e9
3 changed files with 95 additions and 42 deletions

View file

@ -730,7 +730,7 @@ void _LCR_drawPhysicsDebugPixel(uint16_t x, uint16_t y, uint8_t color)
for (int j = -1; j <= 2; ++j)
for (int i = -1; i <= 2; ++i)
LCR_drawPixelXYUnsafe(x + i,y + j,c);
LCR_drawPixelXYUnsafe(x + i,y + j,c); // TODO: should be separated, make this independent of game module
}
}
@ -1209,6 +1209,9 @@ uint32_t LCR_racingStep(unsigned int input)
return result;
}
/**
Draws a simple 3D debug overlap of the physics world.
*/
void LCR_physicsDebugDraw(LCR_GameUnit camPos[3], LCR_GameUnit camRot[2],
LCR_GameUnit camFov)
{