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@ -2,19 +2,21 @@ WORK IN PROGRESS
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-._.-'"'-._.-'"'- LICAR MANUAL -'"'-._.-'"'-._.-
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by drummyfish, released under CC0 1.0, public domain
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libre racing video game by drummyfish
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released under CC0 1.0, public domain
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~~~ GENERAL ~~~
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Licar is a relatively simple 3D stunt racing game inspired by other popular
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games of this genre. Unlike most games in existence, Licar is completely libre,
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free as in freedom (meaning its source code is available for any use
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whatsoever), gratis (free of cost), and its focus lies on being well programmed
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by employing minimalism and rejecting harmful "modern" programming practice. The
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game aims to seflessly bring happiness to all people who might enjoy it, even
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those who have no money, own only very old and weak computers etc. It is not a
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commercial product and has been made purely out of love by a single man. It is
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also more than a game, for example it can be used for educational purposes.
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games of the genre such as Trackmania and Stunts. Unlike mainstream video games,
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Licar is completely libre, i.e. free as in freedom (meaning its source code is
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available for any use whatsoever), gratis (free of cost) and its focus lies on
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being well programmed by utilizing minimalism and rejecting harmful "modern"
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programming practice. The game aims to seflessly bring joy and entertainment to
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all people who might enjoy it, even those who have no money, own only very old
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and weak computers and so on. It is not a commercial product and has been made
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purely out of love by a single man. Licar is also more than a game, for example
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it can be used for educational purposes or as a basis for new projects.
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The game runs on many platforms and comes in different versions depending on
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what the platforms allow. Some versions may have more features or visual
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@ -80,10 +82,14 @@ PRO TIP: pressing brake while in air stops the car's horizontal rotation!
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~~~ DATA FILE ~~~
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The game uses so called data file to store data such as maps and replays (if the
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platform allows it). The file is usually located in the same directory as the
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game and is called just "data". It's a single text file, so it can be opened in
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any plain text editor. If you just want to casually play the game, you may
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Where supported, the game uses a so called data file to store data such as maps,
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replays, information about map completion etc. On platforms that don't support
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the feature the game still has its own internal data file with very basic maps,
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so that there is still "content" to play, but it won't be possible to add new
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maps or save replays. If the feature IS supported, the game will use a file
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that's usually located in the same directory as the game's executable and which
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is called just "data". It's a single text file, and so it's possible to open it
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with any plain text editor. If you just want to casually play the game, you may
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safely ignore the file. You will need to edit the file if you want to add new
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maps and replays, or if you want to share your replays and maps with others.
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@ -233,6 +239,10 @@ A few tips for making maps:
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time needed to load the map slows down quadratically with the number of
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triangles.
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~~~ COMPILING AND MODIFYING ~~~
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TODO
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~~~ FAQ ~~~
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Q: This game is free? Do I have to pay for it? What can I legally do with it?
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