Add bump
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assets.h
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assets.h
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@ -24,6 +24,7 @@ static const char *LCR_maps[] =
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"#=M0s2 #fd190"
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"#=W0s3 #fd190"
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"#(s0r0"
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"#~t1t2 #~u1t2 #~t1u2"
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};
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#define LCR_IMAGE_SIZE 64 ///< one-dimension resolution of bitmap image
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