Smooth out camera real good
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4 changed files with 72 additions and 37 deletions
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racing.h
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racing.h
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@ -58,7 +58,6 @@ TPE_Vec3 _LCR_TPE_vec3DividePlain(TPE_Vec3 v, TPE_Unit d)
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TPE_Vec3 _LCR_racingEnvironmentFunction(TPE_Vec3 point, TPE_Unit maxDist)
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{
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return TPE_envAABoxInside(point,TPE_vec3(0,0,0),TPE_vec3(
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LCR_PHYSICS_UNIT * LCR_MAP_SIZE_BLOCKS,
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(LCR_PHYSICS_UNIT * LCR_MAP_SIZE_BLOCKS) / 2,
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