Fix CP bug

This commit is contained in:
Miloslav Ciz 2025-01-07 22:57:28 +01:00
parent 7fb04804e7
commit 4cc592b0f5
4 changed files with 36 additions and 36 deletions

View file

@ -20,7 +20,6 @@
=========== BUGS =================
- was able to take a CP without it changing color to gray, try to reproduce
- drawing dithered transparent objects fills z-buffer in the transparent parts
and then the geometry behind it isn't drawn <- PARTIALLY FIXED NOW
@ -45,6 +44,7 @@
AND frontend doesn't have to use RGB565 (it can basically choose any mode).
- drifting: passing some upper threshold on steering force should reduce
steering friction until reaching some some lower threshold again probably
- was able to take a CP without it changing color to gray, try to reproduce
- Environments: just different textures for a cube inside which the tarck is,
the cube won't have the top side, texture can have transparency (sky see
through) <-- NO

2
game.h
View file

@ -847,8 +847,8 @@ uint8_t LCR_gameStep(uint32_t time)
{
int carBlock[3];
LCR_racingGetCarBlockCoords(carBlock);
LCR_LOG1("CP taken");
LCR_racingGetCarBlockCoords(carBlock);
LCR_rendererMarkTakenCP(carBlock[0],carBlock[1],carBlock[2]);
LCR_audioPlaySound(LCR_SOUND_CLICK);
}

View file

@ -1043,39 +1043,6 @@ uint32_t LCR_racingStep(unsigned int input)
LCR_racing.fanForce = 0;
}
int carBlock[3];
LCR_racingGetCarBlockCoords(carBlock);
carBlock[0] = LCR_mapGetBlockAt(carBlock[0],carBlock[1],carBlock[2]);
if (carBlock[0] >= 0)
{
if (LCR_currentMap.blocks[carBlock[0] * LCR_BLOCK_SIZE] ==
LCR_BLOCK_CHECKPOINT_0)
{
LCR_currentMap.blocks[carBlock[0] * LCR_BLOCK_SIZE] =
LCR_BLOCK_CHECKPOINT_1;
result |= LCR_RACING_EVENT_CP_TAKEN;
}
else if (LCR_currentMap.blocks[carBlock[0] * LCR_BLOCK_SIZE] ==
LCR_BLOCK_FINISH)
{
int valid = 1;
for (int i = 0; i < LCR_currentMap.blockCount; ++i)
if (LCR_currentMap.blocks[i * LCR_BLOCK_SIZE] == LCR_BLOCK_CHECKPOINT_0)
{
valid = 0;
break;
}
if (valid)
result |= LCR_RACING_EVENT_FINISHED;
}
}
LCR_LOG2("gonna step physics engine");
TPE_worldStep(&(LCR_racing.physicsWorld));
LCR_LOG2("stepping physics engine done");
@ -1202,6 +1169,39 @@ uint32_t LCR_racingStep(unsigned int input)
LCR_racing.carOKPositions[i] = LCR_racing.carBody.joints[i].position;
}
int carBlock[3];
LCR_racingGetCarBlockCoords(carBlock);
carBlock[0] = LCR_mapGetBlockAt(carBlock[0],carBlock[1],carBlock[2]);
if (carBlock[0] >= 0)
{
if (LCR_currentMap.blocks[carBlock[0] * LCR_BLOCK_SIZE] ==
LCR_BLOCK_CHECKPOINT_0)
{
LCR_currentMap.blocks[carBlock[0] * LCR_BLOCK_SIZE] =
LCR_BLOCK_CHECKPOINT_1;
result |= LCR_RACING_EVENT_CP_TAKEN;
}
else if (LCR_currentMap.blocks[carBlock[0] * LCR_BLOCK_SIZE] ==
LCR_BLOCK_FINISH)
{
int valid = 1;
for (int i = 0; i < LCR_currentMap.blockCount; ++i)
if (LCR_currentMap.blocks[i * LCR_BLOCK_SIZE] == LCR_BLOCK_CHECKPOINT_0)
{
valid = 0;
break;
}
if (valid)
result |= LCR_RACING_EVENT_FINISHED;
}
}
LCR_racing.tick++;
LCR_LOG2("racing step end");

View file

@ -184,7 +184,7 @@
#ifndef LCR_SETTING_COUNTDOWN_SECONDS
/** Run start countdown length in seconds. */
#define LCR_SETTING_COUNTDOWN_SECONDS 3
#define LCR_SETTING_COUNTDOWN_SECONDS 1 // for release make 3
#endif
#endif // guard