Fix CP bug

This commit is contained in:
Miloslav Ciz 2025-01-07 22:57:28 +01:00
parent 7fb04804e7
commit 4cc592b0f5
4 changed files with 36 additions and 36 deletions

View file

@ -20,7 +20,6 @@
=========== BUGS =================
- was able to take a CP without it changing color to gray, try to reproduce
- drawing dithered transparent objects fills z-buffer in the transparent parts
and then the geometry behind it isn't drawn <- PARTIALLY FIXED NOW
@ -45,6 +44,7 @@
AND frontend doesn't have to use RGB565 (it can basically choose any mode).
- drifting: passing some upper threshold on steering force should reduce
steering friction until reaching some some lower threshold again probably
- was able to take a CP without it changing color to gray, try to reproduce
- Environments: just different textures for a cube inside which the tarck is,
the cube won't have the top side, texture can have transparency (sky see
through) <-- NO