Fix CP bug
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7fb04804e7
commit
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4 changed files with 36 additions and 36 deletions
2
TODO.txt
2
TODO.txt
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@ -20,7 +20,6 @@
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=========== BUGS =================
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- was able to take a CP without it changing color to gray, try to reproduce
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- drawing dithered transparent objects fills z-buffer in the transparent parts
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and then the geometry behind it isn't drawn <- PARTIALLY FIXED NOW
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@ -45,6 +44,7 @@
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AND frontend doesn't have to use RGB565 (it can basically choose any mode).
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- drifting: passing some upper threshold on steering force should reduce
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steering friction until reaching some some lower threshold again probably
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- was able to take a CP without it changing color to gray, try to reproduce
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- Environments: just different textures for a cube inside which the tarck is,
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the cube won't have the top side, texture can have transparency (sky see
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through) <-- NO
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2
game.h
2
game.h
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@ -847,8 +847,8 @@ uint8_t LCR_gameStep(uint32_t time)
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{
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int carBlock[3];
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LCR_racingGetCarBlockCoords(carBlock);
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LCR_LOG1("CP taken");
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LCR_racingGetCarBlockCoords(carBlock);
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LCR_rendererMarkTakenCP(carBlock[0],carBlock[1],carBlock[2]);
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LCR_audioPlaySound(LCR_SOUND_CLICK);
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}
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66
racing.h
66
racing.h
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@ -1043,39 +1043,6 @@ uint32_t LCR_racingStep(unsigned int input)
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LCR_racing.fanForce = 0;
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}
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int carBlock[3];
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LCR_racingGetCarBlockCoords(carBlock);
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carBlock[0] = LCR_mapGetBlockAt(carBlock[0],carBlock[1],carBlock[2]);
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if (carBlock[0] >= 0)
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{
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if (LCR_currentMap.blocks[carBlock[0] * LCR_BLOCK_SIZE] ==
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LCR_BLOCK_CHECKPOINT_0)
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{
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LCR_currentMap.blocks[carBlock[0] * LCR_BLOCK_SIZE] =
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LCR_BLOCK_CHECKPOINT_1;
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result |= LCR_RACING_EVENT_CP_TAKEN;
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}
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else if (LCR_currentMap.blocks[carBlock[0] * LCR_BLOCK_SIZE] ==
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LCR_BLOCK_FINISH)
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{
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int valid = 1;
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for (int i = 0; i < LCR_currentMap.blockCount; ++i)
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if (LCR_currentMap.blocks[i * LCR_BLOCK_SIZE] == LCR_BLOCK_CHECKPOINT_0)
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{
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valid = 0;
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break;
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}
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if (valid)
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result |= LCR_RACING_EVENT_FINISHED;
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}
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}
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LCR_LOG2("gonna step physics engine");
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TPE_worldStep(&(LCR_racing.physicsWorld));
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LCR_LOG2("stepping physics engine done");
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@ -1202,6 +1169,39 @@ uint32_t LCR_racingStep(unsigned int input)
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LCR_racing.carOKPositions[i] = LCR_racing.carBody.joints[i].position;
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}
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int carBlock[3];
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LCR_racingGetCarBlockCoords(carBlock);
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carBlock[0] = LCR_mapGetBlockAt(carBlock[0],carBlock[1],carBlock[2]);
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if (carBlock[0] >= 0)
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{
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if (LCR_currentMap.blocks[carBlock[0] * LCR_BLOCK_SIZE] ==
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LCR_BLOCK_CHECKPOINT_0)
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{
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LCR_currentMap.blocks[carBlock[0] * LCR_BLOCK_SIZE] =
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LCR_BLOCK_CHECKPOINT_1;
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result |= LCR_RACING_EVENT_CP_TAKEN;
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}
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else if (LCR_currentMap.blocks[carBlock[0] * LCR_BLOCK_SIZE] ==
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LCR_BLOCK_FINISH)
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{
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int valid = 1;
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for (int i = 0; i < LCR_currentMap.blockCount; ++i)
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if (LCR_currentMap.blocks[i * LCR_BLOCK_SIZE] == LCR_BLOCK_CHECKPOINT_0)
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{
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valid = 0;
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break;
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}
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if (valid)
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result |= LCR_RACING_EVENT_FINISHED;
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}
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}
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LCR_racing.tick++;
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LCR_LOG2("racing step end");
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@ -184,7 +184,7 @@
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#ifndef LCR_SETTING_COUNTDOWN_SECONDS
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/** Run start countdown length in seconds. */
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#define LCR_SETTING_COUNTDOWN_SECONDS 3
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#define LCR_SETTING_COUNTDOWN_SECONDS 1 // for release make 3
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#endif
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#endif // guard
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