Optimize rendering
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8 changed files with 117 additions and 89 deletions
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@ -9,7 +9,7 @@
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#define DATA_FILE_NAME "data"
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#define LCR_LOADING_COMMAND SDL_PumpEvents();
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// #define LCR_FPS_GET_MS SDL_GetTicks() // uncomment for FPS measuring
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#define LCR_FPS_GET_MS SDL_GetTicks() // uncomment for FPS measuring
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#include "game.h"
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