Optimize rendering
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parent
c22f17ef8c
commit
5265552c57
8 changed files with 117 additions and 89 deletions
6
game.h
6
game.h
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@ -1076,10 +1076,8 @@ void LCR_gameInit(int argc, const char **argv)
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case 'R': quickLoad = 2; break;
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case 'P': quickLoad = 3; break;
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// TODO
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default:
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LCR_LOG2("unknown argument");
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LCR_LOG1("unknown argument");
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break;
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}
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}
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@ -1199,7 +1197,7 @@ void LCR_gameTimeToStr(uint32_t timeMS, char *str)
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void LCR_gameDrawPopupMessage(void)
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{
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#define _TEXT_SIZE 5
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#define _OFFSET_V (LCR_EFFECTIVE_RESOLUTION_Y / 6)
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#define _OFFSET_V (LCR_EFFECTIVE_RESOLUTION_Y / 8)
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int textH = LCR_rendererComputeTextHeight(_TEXT_SIZE);
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int textW = LCR_rendererComputeTextWidth(LCR_game.popupStr,_TEXT_SIZE);
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