Add data generating script

This commit is contained in:
Miloslav Ciz 2025-05-15 22:35:57 +02:00
parent 0e34b2c52c
commit 5a2f7df84c
5 changed files with 1126 additions and 496 deletions

View file

@ -4,6 +4,7 @@ fuck issue trackers :D
- hitting ramps at higher speed still often bugs, try to fiddle with physics
again (reshape iterations, tension, ...)
- shift the car texture a bit to align the wheels? KINDA DOESN'T GETT BETTER NOW
- make car turned on its back behave nicer
- press forward map??? :-D only when physics is frozen
- make some kinda repo for world record runs?
@ -11,10 +12,6 @@ fuck issue trackers :D
its velocity by a proportion of car's velocity change (this minus prev.
frame), then offset car body by this. However we'll also have to transform
inbetween world space and model space.
- c99 may impose limit 4095 chars on str literal, gives warning on internal
data file, try to somehow hack around it (maybe just convert it to an array in
the end?) Maybe this: make a standalone C file with the string in it that
when compiled and run outputs the array.
- replay validation?
- final tests:
- very long replay
@ -43,6 +40,10 @@ fuck issue trackers :D
=========== HANDLED ==============
- should drifting make a sound? NO NEED
- c99 may impose limit 4095 chars on str literal, gives warning on internal
data file, try to somehow hack around it (maybe just convert it to an array in
the end?) Maybe this: make a standalone C file with the string in it that
when compiled and run outputs the array.
- make replays have better names (time etc.)
- LOD blocks in lower res look too small
- 640x480 with resolution subdiv has bad sized menu item highlight