Add more accels and fans
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5 changed files with 42 additions and 72 deletions
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@ -822,15 +822,16 @@ uint8_t _LCR_buildMapModel(void)
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triData |=
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((blockMat == LCR_BLOCK_MATERIAL_CONCRETE) ||
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(blockMat == LCR_BLOCK_MATERIAL_ICE) ||
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(blockType == LCR_BLOCK_FULL_ACCEL) ||
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(blockType == LCR_BLOCK_FULL_FAN)) ?
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LCR_mapBlockIsAccelerator(blockType) ||
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LCR_mapBlockIsFan(blockType)) ?
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LCR_IMAGE_WALL_CONCRETE : LCR_IMAGE_WALL_WOOD;
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}
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else
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{ // TODO: tidy this mess?
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if (blockType == LCR_BLOCK_FULL_ACCEL)
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if (LCR_mapBlockIsAccelerator(blockType))
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triData |= LCR_IMAGE_GROUND_ACCEL;
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else if (blockType == LCR_BLOCK_FULL_FAN)
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else if (LCR_mapBlockIsFan(blockType))
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triData |= LCR_IMAGE_GROUND_FAN;
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else
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switch (blockMat)
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