Add more accels and fans

This commit is contained in:
Miloslav Ciz 2024-12-18 13:01:27 +01:00
parent 7c3eac7d9f
commit 5d9038021a
5 changed files with 42 additions and 72 deletions

View file

@ -822,15 +822,16 @@ uint8_t _LCR_buildMapModel(void)
triData |=
((blockMat == LCR_BLOCK_MATERIAL_CONCRETE) ||
(blockMat == LCR_BLOCK_MATERIAL_ICE) ||
(blockType == LCR_BLOCK_FULL_ACCEL) ||
(blockType == LCR_BLOCK_FULL_FAN)) ?
LCR_mapBlockIsAccelerator(blockType) ||
LCR_mapBlockIsFan(blockType)) ?
LCR_IMAGE_WALL_CONCRETE : LCR_IMAGE_WALL_WOOD;
}
else
{ // TODO: tidy this mess?
if (blockType == LCR_BLOCK_FULL_ACCEL)
if (LCR_mapBlockIsAccelerator(blockType))
triData |= LCR_IMAGE_GROUND_ACCEL;
else if (blockType == LCR_BLOCK_FULL_FAN)
else if (LCR_mapBlockIsFan(blockType))
triData |= LCR_IMAGE_GROUND_FAN;
else
switch (blockMat)