Continue manual
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6
TODO.txt
6
TODO.txt
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@ -40,14 +40,11 @@
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- U-ramp to build speed and jump up to catch a CP (done)
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- jump through air ring with CP
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- try to speed up the slow culling
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- make a small txt game manual
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- test:
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- long replay
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- replay stretching works
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- replay with input not occuring for more that LCR_SETTING_GHOST_STEP
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- replay validation
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- maybe each map could have a target time embedded: when beaten, the map would
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be marked as such
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- make the racing module usable by itself, e.g. to allow making tools for
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verifying replays etc., i.e. make the module measure time, count checkpoints
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etc.
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@ -67,6 +64,9 @@
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- sometimes getting a SLIGHTLY slower time counts as beating it (prolly
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conversion fail) (SEEMS FIXED NOW)
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- make a small txt game manual
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- maybe each map could have a target time embedded: when beaten, the map would
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be marked as such
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- on tiny map 1 maybe add a few block below the first sharp ramp to prevent
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those nasty piercing bugs
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- replays are bugged, seem to not steer
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