Change reshape iterations
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6 changed files with 10 additions and 6 deletions
6
racing.h
6
racing.h
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@ -47,8 +47,10 @@ typedef int32_t LCR_GameUnit; ///< abstract game unit
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#define LCR_PHYSICS_UNIT 4096 ///< len. of square for phys. engine
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#define TPE_RESHAPE_TENSION_LIMIT 3
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#define TPE_RESHAPE_ITERATIONS 8
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#define TPE_RESHAPE_ITERATIONS 15 /** a lot, but seems to help with the
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bug that happens when driving onto
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curved ramp diagonally at high
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speed */
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#include "general.h"
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#include "map.h"
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#include "tinyphysicsengine.h"
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