Add corner blocks
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3 changed files with 39 additions and 2 deletions
3
assets.h
3
assets.h
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@ -47,6 +47,8 @@ LCR_MAP_BLOCK(LCR_BLOCK_CUBOID_FILL,10,2,1,0,0),
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LCR_MAP_BLOCK(LCR_BLOCK_LEFT,9,0,20,LCR_BLOCK_MATERIAL_CONCRETE,0),
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LCR_MAP_BLOCK(LCR_BLOCK_CUBOID_FILL,8,1,8,0,0),
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LCR_MAP_BLOCK(LCR_BLOCK_CORNER_12,3,1,5,0,0),
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/*
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LCR_MAP_BLOCK(LCR_BLOCK_FULL,15,0,0,LCR_BLOCK_MATERIAL_GRASS,0),
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LCR_MAP_BLOCK(LCR_BLOCK_CUBOID_FILL,10,1,15,0,0),
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@ -64,7 +66,6 @@ LCR_MAP_BLOCK(LCR_BLOCK_CUBOID_FILL,10,1,15,0,0),
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#define LCR_IMAGE_SIZE 64 ///< one-dimension resolution of bitmap image
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#define LCR_IMAGE_STORE_SIZE (LCR_IMAGE_SIZE * LCR_IMAGE_SIZE + 256 * 2)
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struct
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{
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uint16_t palette[256];
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