Add scroll modifier
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parent
9ec3c6b406
commit
8450e113fa
5 changed files with 15 additions and 63 deletions
19
game.h
19
game.h
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@ -894,7 +894,7 @@ void LCR_gameLoadMainMenuItems(void)
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LCR_game.menu.itemNames[j][i + 1] = 0;
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}
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LCR_game.menu.itemCount = 4;
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LCR_game.menu.itemCount = 5;
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}
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#define LCR_GAME_DATA_FILE_BUFFER_SIZE 32
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@ -940,7 +940,7 @@ void _LCR_gameDataCharWrite(char c)
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void LCR_gameLoadDataFileChunk(unsigned int startIndex, char magicNumber)
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{
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char c;
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unsigned char state = 0;
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unsigned char state = 0; // 0: read magic num., >= 1: read name, 255: skip
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LCR_gameEraseMenuItemNames();
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@ -963,7 +963,7 @@ void LCR_gameLoadDataFileChunk(unsigned int startIndex, char magicNumber)
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if (c == 0)
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return;
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if (state == 0) // second magic char
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if (state == 0) // magic number
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{
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state = 255;
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@ -976,15 +976,14 @@ void LCR_gameLoadDataFileChunk(unsigned int startIndex, char magicNumber)
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else if (i == 1)
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state = 1;
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}
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}
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else if (i == 1 && state != 255)
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{
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if (c == LCR_DATA_FILE_SEPARATOR ||
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c == LCR_DATA_FILE_SEPARATOR2 ||
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state >= 1 + LCR_MENU_STRING_SIZE - 1)
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if (c == LCR_DATA_FILE_SEPARATOR || c == LCR_DATA_FILE_SEPARATOR2 ||
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(state >= 1 + LCR_MENU_STRING_SIZE - 1))
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{
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state = 255;
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LCR_game.menu.itemCount++;
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if (LCR_game.menu.itemCount >= LCR_DATA_ITEM_CHUNK)
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@ -1676,8 +1675,10 @@ uint8_t LCR_gameStep(uint32_t time)
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LCR_game.state == LCR_GAME_STATE_LOADING)
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LCR_rendererDrawMenu(LCR_texts[LCR_TEXTS_TABS
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+ LCR_game.menu.selectedTab],LCR_game.menu.itemNamePtrs,
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LCR_game.menu.itemCount + 1,LCR_game.menu.selectedItem);
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LCR_game.menu.itemCount,LCR_game.menu.selectedItem,
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(LCR_game.menu.selectedTab > 0) &&
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LCR_game.dataFile.firstItemIndex + LCR_DATA_ITEM_CHUNK - 1
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< LCR_game.dataFile.itemsTotal);
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else
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LCR_gameDraw3DView();
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