Optimize a bit
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2241b4d635
commit
880ae3c805
6 changed files with 120 additions and 25 deletions
9
game.h
9
game.h
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@ -46,6 +46,13 @@ void LCR_sleep(uint16_t timeMs);
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*/
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void LCR_drawPixel(unsigned long index, uint16_t color);
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/**
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Implement this in your frontend. This function will be called to log what the
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program is doing. If you want to ignore logging, simply make the function do
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nothing.
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*/
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void LCR_log(const char *str);
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/**
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Call this function in your frontend at the start of the program.
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*/
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@ -106,6 +113,8 @@ static inline void LCR_drawPixelXYSafe(unsigned int x, unsigned int y,
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void LCR_gameInit(void)
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{
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LCR_log("initializing");
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for (int i = 0; i < LCR_KEYS_TOTAL; ++i)
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LCR_keyStates[i] = 0;
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