Add time to replays

This commit is contained in:
Miloslav Ciz 2025-01-15 21:56:06 +01:00
parent 9d2c6108b1
commit 8d0adf66eb
2 changed files with 44 additions and 13 deletions

View file

@ -1,12 +1,13 @@
=========== GENERAL ==============
- replay validation
- add time slow down setting
- the horizon on background seems too low? maybe add setting to shift it a bit?
- add argc/argv to gameInit? could be used to quickly start maps, verify
replays etc.
- maybe each map could have a target time embedded: when beaten, the map would
be marked as such
- player name (modifyable via resource file)
- player name (modifiable via resource file)
- popup messages? would be useful for several things: showing checkpoint times,
showing changes in menu etc.
- make the racing module usable by itself, e.g. to allow making tools for
@ -17,7 +18,6 @@
lower memory)
- at the end check error handling, make sure the game handles garbage data in
resource file etc.
- replay format
=========== BUGS =================
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=========== HANDLED ==============
- allow stopping car rotation in air like in Trackmania
- replay format
- prevent time overflow! stop incrementing level frame once it's at maximum
- car shadow? probably would have to be done as screen space effect with
z-buffer (shadow as 3D model would require collision detection and would make