Add PF map

This commit is contained in:
Miloslav Ciz 2025-06-06 15:56:42 +02:00
parent cbc67ae388
commit 94773472ba
7 changed files with 653 additions and 596 deletions

View file

@ -52,6 +52,11 @@
typedef int32_t LCR_GameUnit; ///< abstract game unit
#define LCR_RACING_FPS 30 /**< Physics FPS, i.e. the number of
physics ticks per second. */
#define LCR_RACING_TICK_MS \
(100000 / (LCR_RACING_FPS * LCR_SETTING_TIME_MULTIPLIER))
#define LCR_RACING_VERSION1 '0' ///< first part of physics eng. version
#define LCR_RACING_VERSION2 '0' ///< second part of physics eng. version