Address some TODOs
This commit is contained in:
parent
51bc7ada30
commit
975bf16399
3 changed files with 12 additions and 8 deletions
15
TODO.txt
15
TODO.txt
|
@ -1,5 +1,8 @@
|
|||
=========== GENERAL ==============
|
||||
|
||||
- add simple particle effects for grass/dirt/drift? Can be just a few squares
|
||||
animated from the projected backwheels.
|
||||
- fix the ramp map again due to new physics
|
||||
- keyboard ghosting is an issue, particularly when initiating drift with brake
|
||||
(arrow keys must be used with S for braking for left drift to work) -- think
|
||||
about what to do about this? or leave as is?
|
||||
|
@ -70,18 +73,18 @@
|
|||
turned on the roof, once even shot to the ceiling of the map.
|
||||
- Managed to get the car stuck in non-rotating state, then after a while get
|
||||
it back by crashing.
|
||||
- very rarely the near plane overflow bug still happens, maybe shift near plane
|
||||
a bit further still?
|
||||
- sometimes during long loading the screen goes black, seems to have appeared
|
||||
after adding LCR_LOADING_COMMAND (seems fixed now)
|
||||
- immediately after starting the map countdown seems to be lower (seems to
|
||||
perhaps be caused by nextPhysicsFrameTime, look into it)
|
||||
- the pinch collision test seems to sometimes stop the car e.g. after falling
|
||||
from bigger height or when running into ramp at high speed (or not?) - FIX
|
||||
|
||||
=========== HANDLED ==============
|
||||
|
||||
- MAP4: one triangle in top section is missing!
|
||||
- the pinch collision test seems to sometimes stop the car e.g. after falling
|
||||
from bigger height or when running into ramp at high speed (or not?) - FIX
|
||||
- sometimes during long loading the screen goes black, seems to have appeared
|
||||
after adding LCR_LOADING_COMMAND (seems fixed now)
|
||||
- very rarely the near plane overflow bug still happens, maybe shift near plane
|
||||
a bit further still?
|
||||
- Unstuck idea: make the body non-rotating for a while?
|
||||
- Create a physics test map.
|
||||
- Antibug: maybe always simulate the step with non-rotating body AND normal one
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue