Address some TODOs
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3 changed files with 12 additions and 8 deletions
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@ -34,7 +34,7 @@
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#define S3L_FLAT 1
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#endif
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#define S3L_NEAR (S3L_F / 2)
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#define S3L_NEAR (10 * (S3L_F / 16)) // too low value will cause overflows
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#include "small3dlib.h"
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/// Renderer specific unit, length of one map square.
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@ -2011,6 +2011,7 @@ void LCR_rendererCameraReset(void)
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LCR_renderer.scene.camera.transform.rotation.x = 0;
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LCR_renderer.scene.camera.transform.rotation.z = 0;
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LCR_rendererCameraFollow(2);
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LCR_rendererCameraFollow(1);
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}
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