Modify maps a bit
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4 changed files with 25 additions and 48 deletions
2
racing.h
2
racing.h
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@ -76,7 +76,7 @@ typedef int32_t LCR_GameUnit; ///< abstract game unit
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#define LCR_CAR_STEER_FRICTION (TPE_F)
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#define LCR_CAR_ELASTICITY (TPE_F / 64)
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#define LCR_CAR_ACCELERATION (LCR_PHYSICS_UNIT / 9)
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#define LCR_CAR_STEER_SPEED (LCR_GAME_UNIT / 18)
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#define LCR_CAR_STEER_SPEED (LCR_GAME_UNIT / 14)
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#define LCR_CAR_STEER_MAX (LCR_GAME_UNIT / 2)
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#define LCR_CAR_ACCELERATOR_FACTOR 2
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