Clean up a bit
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14 changed files with 207 additions and 62 deletions
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@ -150,7 +150,7 @@ struct
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polygons will be drawn without texture,
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with color stored in this variable. */
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#if LCR_SETTING_PARTICLES
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uint_fast16_t particleColor; /**< 0x0000 means no particles active. */
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uint_fast16_t particleColor; ///< 0x0000 means no particles active.
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#endif
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} LCR_renderer;
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