Check map errors

This commit is contained in:
Miloslav Ciz 2025-03-11 16:49:11 +01:00
parent 0f40d57a22
commit a1e5f50e58
4 changed files with 72 additions and 33 deletions

View file

@ -1,10 +1,7 @@
=========== GENERAL ==============
- on tiny map 1 maybe add a few block below the first sharp ramp to prevent
those nasty piercing bugs
- car deglitch idea: deglitch only if the middle joint collided this frame?
- some kinda easteregg in menu or smt
- make the U-ramp map taller due to new physics
- on 1st map the camera is obscured by the wall at the start, fix it somehow
(not the best first impression)
- culling is very slow now, it showed that distance bailout can accelerate it
@ -43,7 +40,7 @@
- U-ramp to build speed and jump up to catch a CP (done)
- jump through air ring with CP
- try to speed up the slow culling
- make a small txt game menual
- make a small txt game manual
- test:
- long replay
- replay stretching works
@ -70,7 +67,10 @@
- sometimes getting a SLIGHTLY slower time counts as beating it (prolly
conversion fail) (SEEMS FIXED NOW)
- on tiny map 1 maybe add a few block below the first sharp ramp to prevent
those nasty piercing bugs
- replays are bugged, seem to not steer
- make the U-ramp map taller due to new physics
- replay format should probably record game version
- also there should probably be some version system that says version of
physics vs version of everything else; replay could only record physics