Count CPs

This commit is contained in:
Miloslav Ciz 2024-11-24 21:21:29 +01:00
parent f0c2977002
commit a388a915f9
4 changed files with 69 additions and 8 deletions

View file

@ -62,6 +62,9 @@ LCR_MAP_BLOCK(LCR_BLOCK_RAMP_CURVED_PLAT,3,5,6,LCR_BLOCK_MATERIAL_CONCRETE,LCR_B
LCR_MAP_BLOCK(LCR_BLOCK_CHECKPOINT_0,3,1,4,LCR_BLOCK_MATERIAL_CONCRETE,0),
LCR_MAP_BLOCK(LCR_BLOCK_CHECKPOINT_0,3,1,8,LCR_BLOCK_MATERIAL_CONCRETE,0),
LCR_MAP_BLOCK(LCR_BLOCK_FINISH,2,1,10,LCR_BLOCK_MATERIAL_CONCRETE,0),
/*
LCR_MAP_BLOCK(LCR_BLOCK_FULL,2,1,9,LCR_BLOCK_MATERIAL_CONCRETE,0),
LCR_MAP_BLOCK(LCR_BLOCK_CUBOID_FILL,2,5,1,0,0),

40
game.h
View file

@ -123,6 +123,7 @@ struct
uint32_t nextRacingTickTime;
uint8_t controlMode;
uint8_t debugDraw;
uint8_t checkpointsTaken;
} LCR_game;
void LCR_drawPixelXYUnsafe(unsigned int x, unsigned int y,
@ -162,6 +163,14 @@ static inline void LCR_drawPixelXYSafe(unsigned int x, unsigned int y,
LCR_drawPixelXYUnsafe(x,y,color);
}
void LCR_gameResetRun(void)
{
LCR_LOG0("resetting run");
LCR_game.checkpointsTaken = 0;
LCR_mapReset();
LCR_rendererUnmarkCPs();
}
void LCR_gameInit(void)
{
LCR_LOG0("initializing");
@ -178,6 +187,8 @@ void LCR_gameInit(void)
LCR_game.controlMode = LCR_CONTROL_MODE_FREECAM;
LCR_game.debugDraw = 0;
LCR_gameResetRun();
}
void LCR_gameEnd(void)
@ -234,15 +245,30 @@ if ((LCR_racing.tick % 32) == 0)
carTransform[2] = (carTransform[2] + (LCR_GAME_UNIT * LCR_MAP_SIZE_BLOCKS)
/ 2) / LCR_GAME_UNIT;
int blockIndex = LCR_mapGetBlockAt(carTransform[0],carTransform[1],carTransform[2]);
int blockIndex =
LCR_mapGetBlockAt(carTransform[0],carTransform[1],carTransform[2]);
if (blockIndex >= 0 && LCR_currentMap.blocks[blockIndex * LCR_BLOCK_SIZE] ==
LCR_BLOCK_CHECKPOINT_0)
if (blockIndex >= 0)
{
LCR_currentMap.blocks[blockIndex * LCR_BLOCK_SIZE] =
LCR_BLOCK_CHECKPOINT_1;
LCR_rendererMarkTakenCP(
carTransform[0],carTransform[1],carTransform[2]);
if (LCR_currentMap.blocks[blockIndex * LCR_BLOCK_SIZE] ==
LCR_BLOCK_CHECKPOINT_0)
{
LCR_LOG1("CP taken");
LCR_currentMap.blocks[blockIndex * LCR_BLOCK_SIZE] =
LCR_BLOCK_CHECKPOINT_1;
LCR_rendererMarkTakenCP(
carTransform[0],carTransform[1],carTransform[2]);
LCR_game.checkpointsTaken++;
}
else if (LCR_game.checkpointsTaken == LCR_currentMap.checkpointCount &&
LCR_currentMap.blocks[blockIndex * LCR_BLOCK_SIZE] == LCR_BLOCK_FINISH)
{
LCR_LOG1("finished");
// TODO
}
}
LCR_game.nextRacingTickTime += LCR_RACING_TICK_MS;

20
map.h
View file

@ -130,7 +130,7 @@ struct
uint8_t startPos[4]; ///< Initial position and rotation.
uint8_t environment;
uint8_t checkpointCount;
// TODO: name, desc? possibly as a single '\n' separated string?
} LCR_currentMap;
@ -309,6 +309,18 @@ uint8_t _LCR_mapAddBlock(const uint8_t block[LCR_BLOCK_SIZE])
return 1;
}
/**
Resets the map to start a run (including e.g. unmarking checkpoints etc.).
*/
void LCR_mapReset(void)
{
LCR_LOG0("resetting map");
for (int i = 0; i < LCR_currentMap.blockCount; ++i)
if (LCR_currentMap.blocks[i * LCR_BLOCK_SIZE] == LCR_BLOCK_CHECKPOINT_1)
LCR_currentMap.blocks[i * LCR_BLOCK_SIZE] = LCR_BLOCK_CHECKPOINT_0;
}
/**
Loads and preprocesses given map. Returns 1 on success, otherwise 0.
*/
@ -319,6 +331,7 @@ uint8_t LCR_mapLoad(const uint8_t *map)
for (int i = 0; i < 4; ++i)
LCR_currentMap.startPos[i] = 0;
LCR_currentMap.checkpointCount = 0;
LCR_currentMap.blockCount = 0;
if (map[0] != LCR_MAP_MAGIC_NUMBER1 || map[1] != LCR_MAP_MAGIC_NUMBER2)
@ -392,6 +405,9 @@ uint8_t LCR_mapLoad(const uint8_t *map)
LCR_currentMap.startPos[3] = LCR_mapBlockGetTransform(map) & 0x60;
break;
case LCR_BLOCK_CHECKPOINT_0:
LCR_currentMap.checkpointCount++;
// fall through
default:
if (!_LCR_mapAddBlock(map)) // normal block
return 0;
@ -409,6 +425,8 @@ uint8_t LCR_mapLoad(const uint8_t *map)
LCR_LOG2("map loaded")
LCR_mapReset();
return 1;
}

View file

@ -804,6 +804,20 @@ void _LCR_rendererComputeLOD(void)
}
}
/**
Unmarks all checkpoints that were marked with LCR_rendererMarkTakenCP.
*/
void LCR_rendererUnmarkCPs(void)
{
for (int i = 0; i < LCR_renderer.mapModel.triangleCount; ++i)
if ((LCR_renderer.mapTriangleData[i] & 0x0f) == LCR_RENDERER_MAT_CP1)
LCR_renderer.mapTriangleData[i] = (LCR_renderer.mapTriangleData[i] & 0xf0)
| LCR_RENDERER_MAT_CP0;
}
/**
Marks checkpoint as taken, i.e. changes how a checkpoint will be drawn.
*/
void LCR_rendererMarkTakenCP(int x, int y, int z)
{
for (int i = 0; i < LCR_renderer.mapModel.triangleCount; ++i)