Add minor improvements
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7aca665d8e
commit
ab8bcd4605
8 changed files with 53 additions and 44 deletions
5
game.h
5
game.h
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@ -1224,7 +1224,7 @@ void LCR_gameTimeToStr(uint32_t timeMS, char *str)
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void LCR_gameDrawPopupMessage(void)
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{
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#define _TEXT_SIZE 1 + 4 * (LCR_EFFECTIVE_RESOLUTION_Y > 96)
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#define _OFFSET_V (LCR_EFFECTIVE_RESOLUTION_Y / 8)
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#define _OFFSET_V (LCR_EFFECTIVE_RESOLUTION_Y / 16)
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int textH = LCR_rendererComputeTextHeight(_TEXT_SIZE);
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int textW = LCR_rendererComputeTextWidth(LCR_game.popupStr,_TEXT_SIZE);
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@ -1514,7 +1514,8 @@ void LCR_gameHandleInput(void)
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}
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else if (LCR_game.keyStates[LCR_KEY_B] == 1 && LCR_currentMap.blockCount)
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{
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LCR_LOG1("menu quit");
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LCR_LOG1("menu closed");
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LCR_rendererLoadMapChunks();
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LCR_gameSetState(LCR_game.statePrev);
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}
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else if (LCR_game.keyStates[LCR_KEY_A] == 1)
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