Add minor improvements

This commit is contained in:
Miloslav Ciz 2025-06-03 19:48:52 +02:00
parent 7aca665d8e
commit ab8bcd4605
8 changed files with 53 additions and 44 deletions

5
game.h
View file

@ -1224,7 +1224,7 @@ void LCR_gameTimeToStr(uint32_t timeMS, char *str)
void LCR_gameDrawPopupMessage(void)
{
#define _TEXT_SIZE 1 + 4 * (LCR_EFFECTIVE_RESOLUTION_Y > 96)
#define _OFFSET_V (LCR_EFFECTIVE_RESOLUTION_Y / 8)
#define _OFFSET_V (LCR_EFFECTIVE_RESOLUTION_Y / 16)
int textH = LCR_rendererComputeTextHeight(_TEXT_SIZE);
int textW = LCR_rendererComputeTextWidth(LCR_game.popupStr,_TEXT_SIZE);
@ -1514,7 +1514,8 @@ void LCR_gameHandleInput(void)
}
else if (LCR_game.keyStates[LCR_KEY_B] == 1 && LCR_currentMap.blockCount)
{
LCR_LOG1("menu quit");
LCR_LOG1("menu closed");
LCR_rendererLoadMapChunks();
LCR_gameSetState(LCR_game.statePrev);
}
else if (LCR_game.keyStates[LCR_KEY_A] == 1)