Add minor improvements
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@ -9,37 +9,40 @@ WORK IN PROGRESS
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Licar is a relatively simple 3D stunt racing video game inspired by other
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popular games of the genre, such as Trackmania and Stunts. Unlike mainstream
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video games (even idie ones), Licar is completely libre, i.e. free as in freedom
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(meaning its source code and art assets are available for any use whatsoever),
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gratis (free of cost) and its focus lies in being well programmed by adhering to
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minimalism and rejecting harmful "modern" programming practices. The game aims
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to seflessly bring joy and entertainment to all the people that might enjoy it,
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even those who aren't able or willing to pay and/or watch ads, those owning very
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old and weak computers and so on. It was made in whole by a single man as a
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completely non-commercial program, the development was driven purely by love of
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the craft and other living beings to whom it might serve. Licar is also more
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than a game, for example it may serve educational purposes or become a basis for
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new projects.
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video games (even indie ones), Licar is completely libre, i.e. free as in
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freedom (meaning its source code and art assets are available for any use
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whatsoever), gratis (free of cost) and its focus lies in being well programmed
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by adhering to minimalism and rejecting harmful "modern" programming practices.
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The game aims to seflessly bring joy and entertainment to all the people that
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might enjoy it, even those who aren't able or willing to pay and/or watch ads,
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those owning very old and weak computers and so on. It was made in whole by a
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single man as a completely non-commercial program, the development was driven
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purely by love of the craft and other living beings whom it might serve. Licar
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is also more than a game, for example it may serve educational purposes or
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become a basis for new projects.
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The game runs on many platforms and comes in different versions depending on
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what the platforms allow. Some versions may have more features or visual
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The game runs on many platforms and comes in different flavors depending on
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what the platform allows. Some versions may have more features or visual
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"richness" than others. If anything mentioned in this manual is missing in your
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game, it's probably because of limitations of your platform. On PCs and laptops,
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however, everything should be supported.
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game, it's probably because of limitations of your platform. On PCs and laptops
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running the SDL version, however, everything should be supported.
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~~~~~ RUNNING ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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There are compiled versions of Licar for many different platforms. If yours is
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among them, running the game should be as simple as running any other program.
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Running the game from command line will provide logs that may be useful for
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troubleshooting.
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If there isn't a version for your system or for some other reason you can't
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run the game, you may try to compile the game yourself from the source code.
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This is very easy (unlike with most "modern" software), it usually involves
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typing a command in command line. For more detail check out the README.
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If there isn't a version for your system or for whatever other reason you can't
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run the precompiled game, you may try to compile the project yourself from the
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source code. This is very simple (unlike with most "modern" software), it
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usually only involves typing a handful of command in the command line, and the
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compilation should only take seconds. For more detail check out the README.
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Note that it's also possible to play the game in a web browser or through some
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kind of compatibility layer or emulator if there is no native executable for
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your system.
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kind of compatibility layer (Wine, ...) or emulator if there is no native
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executable for your system.
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If you know what command line arguments are, you may also check them out by
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running the game with -h argument. This will allow you to for example start the
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