Add some details
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402867e73b
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2 changed files with 12 additions and 41 deletions
3
game.h
3
game.h
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@ -866,7 +866,8 @@ uint8_t LCR_gameStep(uint32_t time)
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LCR_rendererMarkTakenCP(carBlock[0],carBlock[1],carBlock[2]);
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LCR_rendererMarkTakenCP(carBlock[0],carBlock[1],carBlock[2]);
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LCR_audioPlaySound(LCR_SOUND_CLICK);
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LCR_audioPlaySound(LCR_SOUND_CLICK);
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}
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}
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else if (events & LCR_RACING_EVENT_FINISHED)
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else if (events & LCR_RACING_EVENT_FINISHED &&
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LCR_game.state != LCR_GAME_STATE_RUN_FINISHED)
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{
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{
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LCR_LOG1("finished");
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LCR_LOG1("finished");
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LCR_audioPlaySound(LCR_SOUND_CLICK);
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LCR_audioPlaySound(LCR_SOUND_CLICK);
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50
renderer.h
50
renderer.h
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@ -1521,42 +1521,6 @@ void LCR_rendererDrawLOD(void)
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#endif
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#endif
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}
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}
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void LCR_drawLevelFloor(void)
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{
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LCR_LOG2("drawing floor");
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#if LCR_SETTING_FLOOR_PARTICLE_SIZE != 0
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#define _STEP ((LCR_MAP_SIZE_BLOCKS * LCR_RENDERER_UNIT) / LCR_SETTING_FLOOR_PARTICLE_RESOLUTION)
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S3L_Vec4 floorPoint, projectedPoint;
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floorPoint.z = -1 * (LCR_MAP_SIZE_BLOCKS / 2) * LCR_RENDERER_UNIT + _STEP / 2;
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floorPoint.y = -1 *(LCR_MAP_SIZE_BLOCKS / 2) * (LCR_RENDERER_UNIT / 2);
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floorPoint.w = LCR_SETTING_RESOLUTION_X / LCR_SETTING_FLOOR_PARTICLE_SIZE;
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for (uint8_t j = 0; j < LCR_SETTING_FLOOR_PARTICLE_RESOLUTION; ++j)
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{
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floorPoint.x = -1 * (LCR_MAP_SIZE_BLOCKS / 2) * LCR_RENDERER_UNIT
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+ _STEP / 2;
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for (uint8_t i = 0; i < LCR_SETTING_FLOOR_PARTICLE_RESOLUTION; ++i)
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{
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S3L_project3DPointToScreen(floorPoint,LCR_renderer.scene.camera,
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&projectedPoint);
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if (projectedPoint.w > 0 && projectedPoint.w < LCR_EFFECTIVE_RESOLUTION_X)
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LCR_rendererDrawRect(projectedPoint.x,projectedPoint.y,
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projectedPoint.w,projectedPoint.w,LCR_SETTING_LOD_COLOR,1);
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floorPoint.x += _STEP;
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}
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floorPoint.z += _STEP;
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}
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#undef _STEP
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#endif
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}
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#if LCR_ANIMATE_CAR
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#if LCR_ANIMATE_CAR
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void _LCR_rendererAnimateCar(void)
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void _LCR_rendererAnimateCar(void)
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{
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{
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@ -1749,7 +1713,7 @@ void LCR_rendererDrawMenu(const char *tabName,const char **items,
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while (i < stripHeight * LCR_EFFECTIVE_RESOLUTION_X)
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while (i < stripHeight * LCR_EFFECTIVE_RESOLUTION_X)
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{
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{
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LCR_drawPixel(i,0x8ddc
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LCR_drawPixel(i,0xd69b
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#if LCR_SETTING_POTATO_GRAPHICS
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#if LCR_SETTING_POTATO_GRAPHICS
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);
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);
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#else
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#else
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@ -1785,7 +1749,13 @@ void LCR_rendererDrawMenu(const char *tabName,const char **items,
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while (i < LCR_EFFECTIVE_RESOLUTION_Y * LCR_EFFECTIVE_RESOLUTION_X)
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while (i < LCR_EFFECTIVE_RESOLUTION_Y * LCR_EFFECTIVE_RESOLUTION_X)
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{
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{
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LCR_drawPixel(i,0xbdf7);
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LCR_drawPixel(i,0xce9c
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#if LCR_SETTING_POTATO_GRAPHICS
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);
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#else
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+ (i & 0x1002));
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#endif
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++i;
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++i;
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}
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}
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@ -1803,7 +1773,8 @@ void LCR_rendererDrawMenu(const char *tabName,const char **items,
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LCR_drawPixelXYSafe(x,y,0x5c1b + 4 * ((x & 0x10) == (y & 0x10)));
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LCR_drawPixelXYSafe(x,y,0x5c1b + 4 * ((x & 0x10) == (y & 0x10)));
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LCR_rendererDrawText(s,(LCR_EFFECTIVE_RESOLUTION_X -
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LCR_rendererDrawText(s,(LCR_EFFECTIVE_RESOLUTION_X -
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LCR_rendererComputeTextWidth(s,3)) / 2,i,0xffff,3);
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LCR_rendererComputeTextWidth(s,3)) / 2,i,
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(j == 0 || j == selectedItem + 1) ? 0xf79c : 0x5aeb,3);
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if (j == 0)
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if (j == 0)
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i = stripHeight + stripHeight2;
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i = stripHeight + stripHeight2;
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@ -1872,7 +1843,6 @@ void LCR_rendererDraw3D(void)
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LCR_renderer.scene.camera.transform.rotation.y,
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LCR_renderer.scene.camera.transform.rotation.y,
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-4 * LCR_renderer.scene.camera.transform.rotation.x);
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-4 * LCR_renderer.scene.camera.transform.rotation.x);
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LCR_drawLevelFloor();
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LCR_rendererDrawLOD();
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LCR_rendererDrawLOD();
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LCR_LOG2("3D rendering (start)");
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LCR_LOG2("3D rendering (start)");
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