Start crash sound
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367112dbd9
commit
b90f5bbfc8
4 changed files with 103 additions and 46 deletions
68
audio.h
68
audio.h
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@ -7,11 +7,12 @@
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#define LCR_SOUND_NONE 0
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#define LCR_SOUND_CLICK 1
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#define LCR_SOUND_CRASH 2
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#define LCR_SOUND_ACCELERATOR 3
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#define LCR_SOUND_CRASH_SMALL 2
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#define LCR_SOUND_CRASH_BIG 3
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#define LCR_SOUND_ACCELERATOR 4
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#define LCR_AUDIO_CRASH_LEN 2048
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#define LCR_AUDIO_MIN_RPM 128
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#define LCR_AUDIO_MAX_RPM 2048
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struct
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{
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@ -25,8 +26,6 @@ int engineIntensity;
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int engineOsc;
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int engineInc;
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} LCR_audio;
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void LCR_audioInit(void)
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@ -53,6 +52,7 @@ void LCR_audioSetEngineIntensity(uint8_t value)
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void LCR_audioPlaySound(uint8_t sound)
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{
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LCR_LOG2("playing sound");
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LCR_audio.soundPlayed = sound;
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LCR_audio.soundPlayedSample = 0;
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}
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@ -68,23 +68,49 @@ uint8_t LCR_audioGetNextSample(void)
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{
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unsigned char result = 128;
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//if (LCR_audio.engineIntensity)
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{
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LCR_audio.engineOsc +=
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LCR_audio.engineInc ?
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(((_LCR_audioNoise() % 256) <
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(10 + LCR_audio.engineIntensity))) : -31;
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switch (LCR_audio.soundPlayed)
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{
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case LCR_SOUND_CRASH_SMALL:
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result += (LCR_AUDIO_CRASH_LEN - LCR_audio.soundPlayedSample) *
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(_LCR_audioNoise() / 16) / LCR_AUDIO_CRASH_LEN;
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if (LCR_audio.engineInc && LCR_audio.engineOsc >
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(90 + (LCR_audio.engineIntensity / 8)))
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LCR_audio.engineInc = 0;
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else if ((!LCR_audio.engineInc) && LCR_audio.engineOsc < 10)
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LCR_audio.engineInc = 1;
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if (LCR_audio.soundPlayedSample >= LCR_AUDIO_CRASH_LEN)
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LCR_audio.soundPlayed = LCR_SOUND_NONE;
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result +=
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LCR_audio.engineIntensity < 20 ?
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LCR_audio.engineOsc / 2 : LCR_audio.engineOsc;
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}
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break;
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case LCR_SOUND_CRASH_BIG:
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result += ((LCR_AUDIO_CRASH_LEN * 2) - LCR_audio.soundPlayedSample) *
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(_LCR_audioNoise() / 8) / (2 * LCR_AUDIO_CRASH_LEN);
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if (LCR_audio.soundPlayedSample >= 2 * LCR_AUDIO_CRASH_LEN)
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LCR_audio.soundPlayed = LCR_SOUND_NONE;
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break;
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default:
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break;
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}
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if (LCR_audio.soundPlayed != LCR_SOUND_NONE)
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LCR_audio.soundPlayedSample++;
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else
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{
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LCR_audio.engineOsc +=
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LCR_audio.engineInc ?
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(((_LCR_audioNoise() % 256) <
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(10 + LCR_audio.engineIntensity))) : -31;
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if (LCR_audio.engineInc && LCR_audio.engineOsc >
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(90 + (LCR_audio.engineIntensity / 8)))
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LCR_audio.engineInc = 0;
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else if ((!LCR_audio.engineInc) && LCR_audio.engineOsc < 10)
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LCR_audio.engineInc = 1;
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result +=
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LCR_audio.engineIntensity < 20 ?
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LCR_audio.engineOsc / 2 : LCR_audio.engineOsc;
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}
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LCR_audio.frame++;
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