Fix a few bugs
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6 changed files with 48 additions and 32 deletions
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TODO.txt
6
TODO.txt
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@ -2,6 +2,7 @@ fuck issue trackers :D
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=========== GENERAL ==============
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- use other libs than glibc (musl, ...)
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- final tests:
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- run the test frontend through all the shit (valgrind, different compilers
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etc.) KINDA DID
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@ -30,8 +31,7 @@ fuck issue trackers :D
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=========== BUGS =================
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- TCC: physics on some maps (tiny2, tiny3, ...) behaves wrong, some replays
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don't work
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- another TCC bug: tiny map 4 replay fails
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- camera follow speed depends on FPS, it's slower with low FPS, but this is no
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big deal, it's only noticable with extremely high/low FPS -- fix or not?
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- replay loading BUG! somehow map2 replay was saves with hash 05ef0ab1 instead
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@ -103,6 +103,8 @@ fuck issue trackers :D
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theory they should (enough block space to load): try to set the exact same
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settings on PC and see if the maps load or what. IT'S BCS BUILDING THE MAP
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TEMPORARILY REQUIRES MORE BLOCKS
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- TCC: physics on some maps (tiny2, tiny3, ...) behaves wrong, some replays
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don't work
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- camera bugs in TCC build, also the auto test fails on checking rendered
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pixels -- this may be TCC not supporting C99 fully? but dig up what's going
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on
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