Fix a few bugs

This commit is contained in:
Miloslav Ciz 2025-06-23 20:38:56 +02:00
parent ab70d727b8
commit bc55e84d5b
6 changed files with 48 additions and 32 deletions

View file

@ -2,6 +2,7 @@ fuck issue trackers :D
=========== GENERAL ==============
- use other libs than glibc (musl, ...)
- final tests:
- run the test frontend through all the shit (valgrind, different compilers
etc.) KINDA DID
@ -30,8 +31,7 @@ fuck issue trackers :D
=========== BUGS =================
- TCC: physics on some maps (tiny2, tiny3, ...) behaves wrong, some replays
don't work
- another TCC bug: tiny map 4 replay fails
- camera follow speed depends on FPS, it's slower with low FPS, but this is no
big deal, it's only noticable with extremely high/low FPS -- fix or not?
- replay loading BUG! somehow map2 replay was saves with hash 05ef0ab1 instead
@ -103,6 +103,8 @@ fuck issue trackers :D
theory they should (enough block space to load): try to set the exact same
settings on PC and see if the maps load or what. IT'S BCS BUILDING THE MAP
TEMPORARILY REQUIRES MORE BLOCKS
- TCC: physics on some maps (tiny2, tiny3, ...) behaves wrong, some replays
don't work
- camera bugs in TCC build, also the auto test fails on checking rendered
pixels -- this may be TCC not supporting C99 fully? but dig up what's going
on