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This commit is contained in:
Miloslav Ciz 2025-01-20 21:33:05 +01:00
parent 02d23048dc
commit c0f5e5cf5b
8 changed files with 83 additions and 33 deletions

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@ -1,8 +1,12 @@
#ifndef _LCR_ASSETS_H
#define _LCR_ASSETS_H
/**
Assets embedded in source code.
/*
Licar: assets
This file holds assets, resources and other bigger pieces of data that will be
compiled right into the executable. This is so that for a minimal version of
the game a filesystem is not needed.
NOTES:
- All images are 64x64, stored in an indexed mode (8bits pery pixel), the
@ -84,16 +88,7 @@ static const char *LCR_internalDataFile =
":-k5k0 :f5120"
" map end "
"#Mmap2;4321 1 :*H1k0J :,s0s0 :fd190 "
"#Rrep1;testmap;482f70f9 00000188:00c1:0089:0111:00b9:0091:0109:0028:0050:00c1:0093:0030:00d1:0069:0041:0020:0071:0013:0012:0023:0022:0050:0032:0020:0022:0060:0024:00bc:0044"
"#Mmap3;4321 1 :*H1k0J :,s0s0 :fd190 "
"#Mmap4;4321 1 :*H1k0J :,s0s0 :fd190 "
"#Mmap5;4321 1 :*H1k0J :,s0s0 :fd190 "
"#Mmap6;4321 1 :*H1k0J :,s0s0 :fd190 "
"#Mmap7;4321 1 :*H1k0J :,s0s0 :fd190 "
"#Mmap8;4321 1 :*H1k0J :,s0s0 :fd190 "
"#Mmap9;4321 1 :*H1k0J :,s0s0 :fd190 "
"#Mmap10;4321 1 :*H1k0J :,s0s0 :fd190 "
;
#define LCR_IMAGE_SIZE 64 ///< one-dimension resolution of bitmap image