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4 changed files with 28 additions and 6 deletions
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racing.h
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racing.h
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@ -45,11 +45,9 @@ typedef int32_t LCR_GameUnit; ///< abstract game unit
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#define LCR_CAR_DRIFT_THRESHOLD_1 (LCR_GAME_UNIT / 4)
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#define LCR_CAR_DRIFT_THRESHOLD_0 (LCR_GAME_UNIT / 200)
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#define LCR_CAR_CRASH_SPEED_DIFF 25
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#define LCR_CAR_CRASH_SPEED_THRESHOLD 70
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// multipliers (in 8ths) of friction and acceleration on concrete:
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#define LCR_CAR_GRASS_FACTOR 5
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#define LCR_CAR_DIRT_FACTOR 3
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