diff --git a/game.h b/game.h index 2f90694..63c4e4b 100644 --- a/game.h +++ b/game.h @@ -173,17 +173,44 @@ uint8_t LCR_gameGetNextAudioSample(void); #define LCR_LOG1(s) ; #define LCR_LOG2(s) ; +#define LCR_LOG0_NUM(x) ; +#define LCR_LOG1_NUM(x) ; +#define LCR_LOG2_NUM(x) ; + #if LCR_SETTING_LOG_LEVEL > 0 + +void _LCR_logNum(uint32_t n) +{ + char s[9]; + + s[8] = 0; + + for (int i = 7; i >= 0; --i) + { + s[i] = n % 16; + s[i] = s[i] < 10 ? ('0' + s[i]) : ('a' - 10 + s[i]); + n /= 16; + } + + LCR_log(s); +} + #undef LCR_LOG0 + #undef LCR_LOG0_NUM #define LCR_LOG0(s) LCR_log(s); + #define LCR_LOG0_NUM(x) _LCR_logNum(x); #if LCR_SETTING_LOG_LEVEL > 1 #undef LCR_LOG1 + #undef LCR_LOG1_NUM #define LCR_LOG1(s) LCR_log(s); + #define LCR_LOG1_NUM(x) _LCR_logNum(x); #if LCR_SETTING_LOG_LEVEL > 2 #undef LCR_LOG2 + #undef LCR_LOG2_NUM #define LCR_LOG2(s) LCR_log(s); + #define LCR_LOG2_NUM(x) _LCR_logNum(x); #endif #endif #endif @@ -1558,7 +1585,8 @@ uint8_t LCR_gameStep(uint32_t time) else if (events & LCR_RACING_EVENT_FINISHED && LCR_game.state != LCR_GAME_STATE_RUN_FINISHED) { - LCR_LOG1("finished"); + LCR_LOG1("finished, time:"); + LCR_LOG1_NUM(LCR_game.runTime); if (LCR_game.runTime <= LCR_currentMap.targetTime && !LCR_racing.playingReplay) diff --git a/map.h b/map.h index 768feb1..dfac4d5 100644 --- a/map.h +++ b/map.h @@ -696,7 +696,8 @@ uint8_t LCR_mapLoadFromStr(char (*getNextCharFunc)(void), const char *name) _LCR_mapComputeHash(); - LCR_LOG2("map loaded") + LCR_LOG1("map loaded, block count:") + LCR_LOG1_NUM(LCR_currentMap.blockCount) LCR_mapReset(); diff --git a/renderer.h b/renderer.h index 36383b2..7043ce8 100644 --- a/renderer.h +++ b/renderer.h @@ -1001,7 +1001,10 @@ uint8_t _LCR_buildMapModel(void) } _LCR_cullHiddenMapTris(); - LCR_LOG1("map model built"); + LCR_LOG1("map model built, verts/tris:"); + LCR_LOG1_NUM(LCR_renderer.mapModel.triangleCount); + LCR_LOG1_NUM(LCR_renderer.mapModel.vertexCount); + return 1; }