Continue block shapes
This commit is contained in:
parent
9e3bf000cf
commit
c4d56de0d4
3 changed files with 124 additions and 25 deletions
|
@ -16,6 +16,6 @@
|
|||
(LCR_SETTING_FREE_CAMERA_TURN_SPEED / LCR_SETTING_FPS)
|
||||
|
||||
/** Maximum number of triangles of a block shape. */
|
||||
#define LCR_MAP_BLOCK_SHAPE_MAX_BYTES 64
|
||||
#define LCR_MAP_BLOCK_SHAPE_MAX_BYTES 80
|
||||
|
||||
#endif
|
||||
|
|
125
map.h
125
map.h
|
@ -274,13 +274,38 @@ const uint8_t *LCR_mapGetBlockAt(uint8_t x, uint8_t y, uint8_t z)
|
|||
return 0;
|
||||
}
|
||||
|
||||
uint8_t _LCR_encodeMapBlockCoords(uint8_t x, uint8_t y, uint8_t z)
|
||||
{
|
||||
return (5 * 7) * z + 7 * y + x;
|
||||
}
|
||||
|
||||
void _LCR_decodeMapBlockCoords(uint8_t byte, uint8_t *x, uint8_t *y, uint8_t *z)
|
||||
{
|
||||
*x = (byte % 7);
|
||||
*y = ((byte / 7) % 5);
|
||||
*z = (byte / 35);
|
||||
}
|
||||
|
||||
/**
|
||||
Decodes XYZ coordinates encoded in a byte returned by LCR_mapGetBlockShape.
|
||||
Each coordinate will be in range 0 to 12 (including both). This unusual range
|
||||
is intentional as it for example has an exact mid value.
|
||||
*/
|
||||
void LCR_decodeMapBlockCoords(uint8_t byte, uint8_t *x, uint8_t *y, uint8_t *z)
|
||||
{
|
||||
_LCR_decodeMapBlockCoords(byte,x,y,z);
|
||||
*x *= 2;
|
||||
*y *= 3;
|
||||
*z *= 2;
|
||||
}
|
||||
|
||||
void _LCR_addBlockShapeByte(uint8_t *bytes, uint8_t *byteCount,
|
||||
int x, int y, int z)
|
||||
{
|
||||
if (*byteCount >= LCR_MAP_BLOCK_SHAPE_MAX_BYTES)
|
||||
return;
|
||||
|
||||
bytes[*byteCount] = (5 * 7) * z + 7 * y + x;
|
||||
bytes[*byteCount] = _LCR_encodeMapBlockCoords(x,y,z);
|
||||
*byteCount += 1;
|
||||
}
|
||||
|
||||
|
@ -295,36 +320,104 @@ void LCR_mapGetBlockShape(uint8_t blockType, uint8_t transform,
|
|||
{
|
||||
/*
|
||||
The coordinate format is following: byte B specifies coordinates X (0 to 6)
|
||||
= B % 7, Y (vertical, 0 to 4) = (B / 7) % 5, Z (0 to 6) = B % 35.
|
||||
= B % 7, Y (vertical, 0 to 4) = (B / 7) % 5, Z (0 to 6) = B % 35. Helper
|
||||
side view grid:
|
||||
|
||||
4 . . . . . . . ^
|
||||
3 . . . . . . . | y
|
||||
2 . . . . . . .
|
||||
1 . . . . . . .
|
||||
0 . . . . . . .
|
||||
0 1 2 3 4 5 6 -> x/z
|
||||
*/
|
||||
|
||||
*byteCount = 0;
|
||||
|
||||
#define ADD(a,b,c) _LCR_addBlockShapeByte(bytes,byteCount,a,b,c);
|
||||
|
||||
switch (blockType)
|
||||
{
|
||||
case LCR_BLOCK_FULL:
|
||||
default:
|
||||
_LCR_addBlockShapeByte(bytes,byteCount,0,0,1);
|
||||
_LCR_addBlockShapeByte(bytes,byteCount,5,0,1);
|
||||
_LCR_addBlockShapeByte(bytes,byteCount,0,1,3);
|
||||
ADD(0,0,0) ADD(5,0,0) ADD(0,1,3) // ramp
|
||||
ADD(0,1,3) ADD(5,0,0) ADD(5,1,3)
|
||||
|
||||
ADD(0,1,3) ADD(5,1,3) ADD(0,2,4) // ramp
|
||||
ADD(0,2,4) ADD(5,1,3) ADD(5,2,4)
|
||||
|
||||
ADD(0,2,4) ADD(5,2,4) ADD(0,4,5) // ramp
|
||||
ADD(0,4,5) ADD(5,2,4) ADD(5,4,5)
|
||||
|
||||
ADD(0,4,5) ADD(5,4,5) ADD(0,4,6) // top
|
||||
ADD(0,4,6) ADD(5,4,5) ADD(6,4,6)
|
||||
|
||||
ADD(5,4,5) ADD(6,4,0) ADD(6,4,6) // top
|
||||
ADD(5,4,5) ADD(5,4,0) ADD(6,4,0)
|
||||
|
||||
ADD(5,4,0) ADD(5,4,5) ADD(5,2,4) // inner side
|
||||
ADD(5,4,0) ADD(5,2,4) ADD(5,1,3)
|
||||
ADD(5,4,0) ADD(5,1,3) ADD(5,0,0)
|
||||
|
||||
ADD(5,4,0) ADD(5,0,0) ADD(6,4,0) // front
|
||||
ADD(6,4,0) ADD(5,0,0) ADD(6,0,0)
|
||||
|
||||
ADD(6,4,0) ADD(6,0,0) ADD(6,4,6) // right
|
||||
ADD(6,4,6) ADD(6,0,0) ADD(6,0,6)
|
||||
|
||||
ADD(0,0,6) ADD(0,4,5) ADD(0,4,6) // left
|
||||
ADD(0,0,6) ADD(0,2,4) ADD(0,4,5)
|
||||
ADD(0,0,6) ADD(0,1,3) ADD(0,2,4)
|
||||
ADD(0,0,6) ADD(0,0,0) ADD(0,1,3)
|
||||
|
||||
ADD(0,0,6) ADD(0,4,6) ADD(6,0,6) // back
|
||||
ADD(6,0,6) ADD(0,4,6) ADD(6,4,6)
|
||||
|
||||
ADD(0,0,0) ADD(6,0,6) ADD(6,0,0) // bottom
|
||||
ADD(0,0,0) ADD(0,0,6) ADD(6,0,6)
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
Decodes XYZ coordinates encoded in a byte returned by LCR_mapGetBlockShape.
|
||||
Each coordinate will be in range 0 to 12 (including both). This unusual range
|
||||
is intentional as it for example has an exact mid value.
|
||||
*/
|
||||
void LCR_decodeMapBlockCoords(uint8_t byte, uint8_t *x, uint8_t *y, uint8_t *z)
|
||||
{
|
||||
*x = (byte % 7) * 2;
|
||||
*y = ((byte / 7) % 5) * 3;
|
||||
*z = (byte % 35) * 2;
|
||||
if (transform)
|
||||
{
|
||||
for (int i = 0; i < *byteCount; ++i)
|
||||
{
|
||||
uint8_t x, y, z, tmp;
|
||||
|
||||
_LCR_decodeMapBlockCoords(bytes[i],&x,&y,&z);
|
||||
|
||||
if (transform & LCR_BLOCK_TRANSFORM_FLIP_H)
|
||||
x = 6 - x;
|
||||
|
||||
if (transform & 0x20) // for both 90 and 270
|
||||
{
|
||||
tmp = z;
|
||||
z = x;
|
||||
x = 6 - tmp;
|
||||
}
|
||||
|
||||
if (transform & 0x40) // for both 180 and 270
|
||||
{
|
||||
x = 6 - x;
|
||||
z = 6 - z;
|
||||
}
|
||||
|
||||
if (transform & LCR_BLOCK_TRANSFORM_FLIP_V)
|
||||
y = 4 - y;
|
||||
|
||||
bytes[i] = _LCR_encodeMapBlockCoords(x,y,z);
|
||||
}
|
||||
|
||||
if (((transform & LCR_BLOCK_TRANSFORM_FLIP_H) == 0) !=
|
||||
((transform & LCR_BLOCK_TRANSFORM_FLIP_V) == 0)) // flip triangles
|
||||
for (int i = 0; i < *byteCount; i += 3)
|
||||
{
|
||||
uint8_t tmp = bytes[i];
|
||||
bytes[i] = bytes[i + 1];
|
||||
bytes[i + 1] = tmp;
|
||||
}
|
||||
}
|
||||
|
||||
#undef ADD
|
||||
}
|
||||
|
||||
#endif // guard
|
||||
|
|
20
renderer.h
20
renderer.h
|
@ -13,6 +13,11 @@
|
|||
|
||||
#include "small3dlib.h"
|
||||
|
||||
/**
|
||||
Renderer specific unit, length of one map square.
|
||||
*/
|
||||
#define LCR_RENDERER_UNIT S3L_FRACTIONS_PER_UNIT
|
||||
|
||||
struct LCR_Renderer
|
||||
{
|
||||
// TODO
|
||||
|
@ -29,7 +34,7 @@ S3L_Index LCR_mapTriangles[LCR_SETTING_MAX_MAP_TRIANGLES * 3];
|
|||
|
||||
void LCR_pixelFunc3D(S3L_PixelInfo *pixel)
|
||||
{
|
||||
LCR_drawPixelXYSafe(pixel->x,pixel->y,0xff00);
|
||||
LCR_drawPixelXYSafe(pixel->x,pixel->y, 0xff00 + (pixel->triangleID % 16) * 16 );
|
||||
}
|
||||
|
||||
S3L_Index _LCR_addMapVertex(S3L_Unit x, S3L_Unit y, S3L_Unit z)
|
||||
|
@ -88,7 +93,10 @@ uint8_t _LCR_rendererBuildMapModel(void)
|
|||
|
||||
S3L_model3DInit(LCR_mapVertices,0,LCR_mapTriangles,0,LCR_mapModel);
|
||||
|
||||
LCR_mapGetBlockShape(0,0,blockShapeBytes,&blockShapeByteCount);
|
||||
LCR_mapGetBlockShape(0,
|
||||
|
||||
LCR_BLOCK_TRANSFORM_ROT_270
|
||||
,blockShapeBytes,&blockShapeByteCount);
|
||||
|
||||
uint8_t vx, vy, vz, vi = 0;
|
||||
uint8_t *bytes = blockShapeBytes;
|
||||
|
@ -98,12 +106,10 @@ for (int i = 0; i < blockShapeByteCount; ++i)
|
|||
{
|
||||
LCR_decodeMapBlockCoords(blockShapeBytes[i],&vx,&vy,&vz);
|
||||
|
||||
printf("%d: %d %d %d\n",blockShapeBytes[i],vx,vy,vz);
|
||||
|
||||
triangleIndices[vi] = _LCR_addMapVertex(
|
||||
(LCR_SQUARE_SIDE_LEN * ((LCR_SpaceUnit) vx)) / 12,
|
||||
(LCR_SQUARE_SIDE_LEN / 2 * ((LCR_SpaceUnit) vy)) / 12,
|
||||
(LCR_SQUARE_SIDE_LEN * ((LCR_SpaceUnit) vz)) / 12);
|
||||
(LCR_RENDERER_UNIT * ((S3L_Unit) vx)) / 12,
|
||||
(LCR_RENDERER_UNIT / 2 * ((S3L_Unit) vy)) / 12,
|
||||
(LCR_RENDERER_UNIT * ((S3L_Unit) vz)) / 12);
|
||||
|
||||
if (vi < 2)
|
||||
vi++;
|
||||
|
|
Loading…
Reference in a new issue