Add bonus map
This commit is contained in:
parent
d84c23b9b7
commit
cf6a38c96b
3 changed files with 67 additions and 131 deletions
2
TODO.txt
2
TODO.txt
|
@ -6,7 +6,6 @@
|
|||
inbetween world space and model space.
|
||||
- Consider better input handling in SDL? Currently it just detects presses on
|
||||
the exact frame, so a press can be missed. But how tho?
|
||||
- Try to mess with car weight?
|
||||
- FPS logging for optim
|
||||
- try to add distance fog?
|
||||
- use 332 in SDL with potato?
|
||||
|
@ -77,6 +76,7 @@
|
|||
=========== HANDLED ==============
|
||||
|
||||
- MAP4: one triangle in top section is missing!
|
||||
- Try to mess with car weight? (has no effect without any joint-joint coll.)
|
||||
- add ifdefs that change car color?
|
||||
- Try progressively slower steering?
|
||||
- compile time option to choose how many maps to include (for platforms with
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue