Add FOV setting

This commit is contained in:
Miloslav Ciz 2025-04-27 20:19:28 +02:00
parent 5265552c57
commit cfe2f711de
5 changed files with 22 additions and 4 deletions

View file

@ -1210,7 +1210,7 @@ uint8_t LCR_rendererInit(void)
LCR_renderer.ghostModel->transform.scale =
LCR_renderer.carModel->transform.scale;
LCR_renderer.ghostModel->transform.translation.x -= LCR_GAME_UNIT / 4;
LCR_renderer.ghostModel->transform.translation.x -= LCR_GAME_UNIT / 4; // why is this here? TODO
#if LCR_ANIMATE_CAR
for (int i = 0; i < LCR_CAR_VERTEX_COUNT * 3; ++i)
@ -1250,6 +1250,9 @@ LCR_renderer.ghostModel->transform.translation.x -= LCR_GAME_UNIT / 4;
S3L_sceneInit(
LCR_renderer.models,LCR_RENDERER_MODEL_COUNT,&LCR_renderer.scene);
LCR_renderer.scene.camera.focalLength =
(LCR_SETTING_CAMERA_FOCAL_LENGTH * S3L_F) / 16;
return 1;
}