Draw sky
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2 changed files with 31 additions and 36 deletions
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@ -15,8 +15,9 @@
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#ifndef LCR_SETTING_SKY_SIZE
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/** Size of sky texture pixel, 0 turns off sky rendering. */
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#define LCR_SETTING_SKY_SIZE 1
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#define
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#define LCR_SETTING_SKY_SIZE \
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(LCR_SETTING_RESOLUTION_X / 256 * LCR_SETTING_RESOLUTION_SUBDIVIDE)
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#endif
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#ifndef LCR_SETTING_MAP_MAX_SIZE
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/** Maximum number of blocks a map can consist of, decreasing will save RAM
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