Modify maps a bit

This commit is contained in:
Miloslav Ciz 2025-04-01 14:55:33 +02:00
parent 50c03623a4
commit d84c23b9b7
3 changed files with 12 additions and 5 deletions

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@ -1,5 +1,9 @@
=========== GENERAL ==============
- Try doing the bouncy car body? Just keep a point and its velocity, change
its velocity by a proportion of car's velocity change (this minus prev.
frame), then offset car body by this. However we'll also have to transform
inbetween world space and model space.
- Consider better input handling in SDL? Currently it just detects presses on
the exact frame, so a press can be missed. But how tho?
- Try to mess with car weight?
@ -53,7 +57,7 @@
- replay validation
- make the racing module usable by itself, e.g. to allow making tools for
verifying replays etc., i.e. make the module measure time, count checkpoints
etc.
etc. DONE?
- allow slowing down in air like in TM?
lower memory)
- at the end check error handling, make sure the game handles garbage data in