Fix a very nasty bug
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4 changed files with 24 additions and 18 deletions
11
TODO.txt
11
TODO.txt
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@ -38,10 +38,6 @@ fuck issue trackers :D
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=========== BUGS =================
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- on arduinos for some reason straight triangles (floor, walls, ...) on map
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don't fucking display, they seem to not be added at all, but maybe it's
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something with the "instability" due to low memory... HOWEVER on ringo (enough
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mem) it does the same thing, is some kinda shitbug
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- replay loading BUG! somehow map2 replay was saves with hash 05ef0ab1 instead
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of correct 3c5ba5dd once, WTF, check where hash gets modified
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@ -84,6 +80,13 @@ fuck issue trackers :D
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theory they should (enough block space to load): try to set the exact same
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settings on PC and see if the maps load or what. IT'S BCS BUILDING THE MAP
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TEMPORARILY REQUIRES MORE BLOCKS
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- on arduinos for some reason straight triangles (floor, walls, ...) on map
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don't fucking display, they seem to not be added at all, but maybe it's
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something with the "instability" due to low memory... HOWEVER on ringo (enough
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mem) it does the same thing, is some kinda shitbug; LOOKS LIKE CULLING MOST
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LIKELY; it's condition in renderer:824, most likely either a bug in
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LooksConvex or CoversTri; lmao, had to change char to int in triangle winding,
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char signedness is unspecified :D
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- should drifting make a sound? NO NEED
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- menu: key repeat?
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- replay validation? maybe yes?
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